3D Software Developer • Founder of Goldanniyatech • PhD Student in Semiotics at Sorbonne University
➡️ Programming Languages: Assembly (MIPS) • C • C++ • C# • Java • Python • VB.Net • VBA
➡️ Programming Frameworks, API & (Game) Engines: .NET Core • Godot Engine • Unity • Unreal Engine • OpenGL • Vulkan
➡️ Computer Graphics (2D & 3D): Autodesk 3DS Max • Autodesk Maya • Adobe After Effects • Adobe Photoshop • Adobe Substance 3D • Blender
➡️ Miscellaneous: Audacity • Adobe Audition • Adobe Premiere Pro • Microsoft Office
➡️ English (U.S.): Bilingual
➡️ French: native
➡️ Spanish (Spain): beginner
Every single 3D model or scene in this page has been entirely done by myself from scratch, including concept (unless stated otherwise), for various projects.
The description of these models is only highlighting technical aspects. Because of that, it is not meant to explain how each model is or will be used in a given project.